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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Faculty of Fine Arts
  2. Department of Digital Game Design
  3. Course Structure Diagram with Credits
  4. Digital Sculpture
  5. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 30/09/2026

Code - Course Title Course Type Laboratory + Practice ECTS
DOT303 - Digital Sculpture V. SEMESTER 2 +2 5.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s)
Mode of Delivery The mode of delivery of this course is face to face.
Place of Delivery
Used Educational Platforms
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional programme component for this course.
Recommended Resources Homo Ludens, The Art of Game Design, Fundamentals of Game Design, Game Mechanics: Advanced Game Design
Work Placement N/A
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Introduction to the concept of digital sculpture and its place in game art
Week - 2 Introduction to digital sculpture software (ZBrush etc.)
Week - 3 Analysis of organic and inorganic forms
Week - 4 Working with low and high polygon structures
Week - 5 Use of layer and masking tools
Week - 6 Digital carving and basic shaping practices
Week - 7 Introduction to surface anatomy and basic muscle structure
Week - 8 Digital anatomy studies (hand, foot, leg)
Week - 9 Use of reference and formal analysis techniques
Week - 10 Creating the basic form of a character sculpture
Week - 11 Detailing of the face and head form
Week - 12 Detailing and surface processing techniques
Week - 13 Processes for preparing models suitable for game engines
Week - 14 Portfolio preparation and digital sculpture presentation

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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