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LO-1
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Applies concept art process and visual language creation steps in a game project. |
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LO-2
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Designs a game character with strong silhouette readability and iterates. |
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LO-3
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Completes character design with stylized anatomy, clothing and equipment details. |
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LO-4
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Produces environment/space visuals suited to architectural style and biome features. |
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LO-5
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Designs icons and menu components for game UI. |
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LO-6
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Produces tilesets and isometric assets; prepares grid-aligned 2D assets. |
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LO-7
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Creates composition directing focus using color palette and contrast. |
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LO-8
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Presents a game visual art package as a portfolio with consistent stylization. |