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LO-1
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Explain the basic features and historical development of the game concept |
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LO-2
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Compare game genres and the gameplay structures of these genres |
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LO-3
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Define the principles of game aesthetics and playability |
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LO-4
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Analyze the relationship between narrative, fiction, and user experience in game design |
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LO-5
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Explain the basic mechanics, dynamics, and aesthetic building blocks in game design |
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LO-6
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Evaluate player typologies and propose designs suitable for the target audience |
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LO-7
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Create documentation related to the game design process |
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LO-8
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Question ethical, cultural, and representational issues in the context of games |