|
LO-1
|
Define and apply advanced systems of game engines
|
|
LO-2
|
Produce advanced visual output using shader and render systems
|
|
LO-3
|
Integrate AI, UI, and effect systems in a holistic manner
|
|
LO-4
|
Apply performance optimization and multiplayer configurations
|
|
LO-5
|
Develop prototypes using advanced game engine capabilities
|