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LO-1
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Explain and apply UI and UX design principles for games
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LO-2
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Analyze game interaction design processes and develop suitable interfaces
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LO-3
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Use wireframing and prototyping tools in the context of games
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LO-4
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Create interfaces tailored to different game platforms (mobile, console, PC) |
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LO-5
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Produce accessible, aesthetic, and playable interface components
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LO-6
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Develop and present UI/UX-focused portfolio projects for games
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