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LO-1
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Understands Houdini's dynamic context (DOPs) and applies basic visual effects (VFX) workflows. |
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LO-2
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Sets up basic particle simulations (POPs) and controls particle behavior using forces and collisions. |
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LO-3
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Creates rigid body dynamic (RBDs) simulations, utilizing basic geometry fracturing and constraint techniques. |
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LO-4
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Generates and utilizes basic volumes (Volumes/VDBs) for visual effects purposes. |
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LO-5
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Uses the Pyro FX system to create basic smoke effects. |
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LO-6
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Sets up and manages basic fluid simulations (FLIP). |
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LO-7
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Lights, applies materials to, and renders visual effects elements (particles, volumes, rigid bodies) at a fundamental level. |
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LO-8
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Analyzes problems encountered in basic VFX simulations and develops solutions. |