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LO-1
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Students will be able to apply the processes of in-game character rigging. |
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LO-2
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Students will be able to produce core gameplay animations. |
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LO-3
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Students will be able to transfer their core gameplay animations into a game engine. |
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LO-4
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Students will be able to manage animation transitions. |
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LO-5
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Students will be able to design and implement animation-triggering scenarios. |
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LO-6
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Students will be able to develop an animation system for a game character. |