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Last Updated: 02/10/2026
# Learning Outcome
LO-1 Explain the concept of posthumanism in the context of its historical development, comparison with humanism and transhumanism, scope, aims, basic features and subtypes.
LO-2 By explaining the aesthetic, creative, social and ethical effects of the posthumanist approach on graphic design, it can evaluate future design practices in the light of new technologies.
LO-3 It can evaluate the transformations that have occurred in the viewing culture by explaining the historical development of cinema, its production processes, and the effects of posthumanism in the context of genre and theme.
LO-4 Within the framework of posthumanism, it can discuss the social role of the architect by evaluating the changing body-nature-space relations in historical and cultural contexts, techno-nature concepts and the subject problem of architecture.
LO-5 By evaluating the development of new media technologies in the context of posthumanist theory, one can explain the social and cultural impacts of virtual/augmented reality, social networks and artificial intelligence-supported communication forms.
LO-6 By evaluating the posthumanist approach in fashion design, one can discuss new aesthetic and social trends in the context of digital fashion, wearable technologies, biodesign and sustainability.
LO-7 By evaluating sound design from a posthumanist perspective, it can explain current sound design approaches through digitalization, human-non-human interaction and ethical dimensions.
LO-8 By evaluating fictional creativity in the context of its historical development, story elements and posthumanist orientations, it can explain the transmedia and convergence practices that emerge in new media environments.

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