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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Vocational School of Information Technologies
  2. Department of Software, Application Development and Analysis
  3. Program in Game Development and Programming
  4. Course Structure Diagram with Credits
  5. Game Design Principles
  6. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 02/03/2026

Code - Course Title Compulsory/Elective Laboratory + Practice ECTS
OGP102 - Game Design Principles II. SEMESTER 2 +2 5.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) DOÇ. DR. UFUK TUĞTEKİN
Mode of Delivery Face to Face
Place of Delivery
Used Educational Platforms
Prerequisites There are no prerequisites.
Courses Recomended It is not available.
Recommended Resources It will be announced later.
Work Placement It is not available.
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Fundamentals of Game Design
Week - 2 The History of Game Design
Week - 3 Game Physics and Player Interaction
Week - 4 Game Balancing and Progression System
Week - 5 Game Story and Character Design
Week - 6 Game World and Atmosphere Creation
Week - 7 Game Prototyping and Testing
Week - 8 Game Design Project Development
Week - 9 Game Story and Character Development Work
Week - 10 Advanced Game World and Environment Design
Week - 11 Game Prototype Development and Testing
Week - 12 Reviewing the Game Project and Receiving Feedback
Week - 13 Project Development and Improvement Process
Week - 14 Final Revisions of the Game Design Project and Final Presentation and Evaluation of the Game Design Project

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
1.Midterm Exam 1 40
Final Exam 1 60
Toplam (%) 100

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