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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  • Vocational School of Information Technologies
  • Department of Software, Application Development and Analysis
  • Program in Game Development and Programming
  • Course Structure Diagram with Credits
  • 3D Game Development Studio
  • Description
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Course Title Code Compulsory/Elective Laboratory + Practice ECTS
3D Game Development Studio OGP205 III. SEMESTER 2+4 6.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) DR. ÖĞR. ÜYESİ MESUT AYDEMİR
Mode of Delivery Face to Face
Prerequisites There are no prerequisites.
Courses Recomended It is not available.
Recommended Reading List It will be announced later.
Assessment methods and criteria 1 Assignment, 1 Midterm Exam, 1 Final Exam
Work Placement It is not available.
Catalog Content This course covers the entire 3D game production pipeline: modeling and animation, character design and rigging, world/environment design, materials–lighting–rendering, and game physics/balancing. Students perform in-engine integration (prefabs, scene layout), interaction, and performance optimization (LOD, light baking). The term culminates in a playable 3D prototype refined through iterative testing and short production documents (GDD/TDD).
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