| Catalog Content |
This course covers the project work carried out in the 4th semester under the guidance of a faculty advisor. Students conduct literature reviews, research, theoretical analysis, modeling, project planning, implementation, and analysis to solve a specified problem. Game development and programming-focused studies progress through regular advisor meetings. The process covers project management, risk management, business plan preparation, thesis writing rules, and the social/universal dimensions of the subject. The work concludes with the completion of the game development process, report preparation, and project presentation. |