Anadolu Info Package Anadolu Info Package
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Profile of the Programme Specific Admission Requirements Qualification Requirements and Regulations Recognition of Prior Learning Educational Staff Programme Director & ECTS Coord. Field Qualifications Key Learning Outcomes Course Structure Diagram with Credits Matrix of Program Outcomes&Field Qualifications Matrix of Course& Program Qualifications Examination Regulations, Assessment and Grading Graduation Requirements Access to Further Studies Occupational Profiles of Graduates
  • Vocational School of Information Technologies
  • Department of Software, Application Development and Analysis
  • Program in Game Development and Programming
  • Course Structure Diagram with Credits
  • Final Project
  • Description
  • Description
  • Content
  • Learning Outcomes
  • Learning Activities and Teaching Methods
  • Course's Contribution to Prog.
  • Assessment Methods

Course Title Code Compulsory/Elective Laboratory + Practice ECTS
Final Project OGP204 IV. SEMESTER 0+5 6.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) DR. ÖĞR. ÜYESİ MESUT AYDEMİR
Mode of Delivery Face to Face
Prerequisites There are no prerequisites.
Courses Recomended It is not available.
Recommended Reading List It will be announced later.
Assessment methods and criteria 1 Midterm Exam, 1 Final Exam
Work Placement It is not available.
Catalog Content This course covers the project work carried out in the 4th semester under the guidance of a faculty advisor. Students conduct literature reviews, research, theoretical analysis, modeling, project planning, implementation, and analysis to solve a specified problem. Game development and programming-focused studies progress through regular advisor meetings. The process covers project management, risk management, business plan preparation, thesis writing rules, and the social/universal dimensions of the subject. The work concludes with the completion of the game development process, report preparation, and project presentation.

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