Anadolu Info Package Anadolu Info Package
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Profile of the Programme Specific Admission Requirements Qualification Requirements and Regulations Recognition of Prior Learning Educational Staff Programme Director & ECTS Coord. Field Qualifications Key Learning Outcomes Course Structure Diagram with Credits Matrix of Program Outcomes&Field Qualifications Matrix of Course& Program Qualifications Examination Regulations, Assessment and Grading Graduation Requirements Access to Further Studies Occupational Profiles of Graduates
  • Vocational School of Information Technologies
  • Department of Software, Application Development and Analysis
  • Program in Game Development and Programming
  • Course Structure Diagram with Credits
  • Game Development
  • Description
  • Description
  • Content
  • Learning Outcomes
  • Learning Activities and Teaching Methods
  • Course's Contribution to Prog.
  • Assessment Methods

Course Title Code Compulsory/Elective Laboratory + Practice ECTS
Game Development OGP105 I. SEMESTER 2+4 6.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) ÖĞR. GÖR. GÜVENÇ USANMAZ
Mode of Delivery Face to Face
Prerequisites There are no prerequisites.
Courses Recomended It is not available.
Recommended Reading List START HERE: Creative Coding for Beginners - Patt Vira - https://www.youtube.com/playlist?list=PL0beHPVMklwgMz4Z-mNp4_udo9mjBk7pnVideo Games! - Daniel Shiffman - https://www.youtube.com/playlist?list=PLRqwX-V7Uu6aRpfixWba8ZF6tJnZy5Mfw
Assessment methods and criteria 1 Midterm Exam, 1 Final Exam, 5 Assignment
Work Placement It is not available.
Catalog Content Introduction to Game Programming with p5.js; Introduction to Github; Basic Programming Concepts (Variables, Operators); Control Structures, Loops, and their Usage in Games; Arrays, Multidimensional Arrays, Classes, Object-Oriented Programming, Strings and String Operations, File Content Extraction; Game Logic and Design; Application Projects: Board Game Development; Application Projects: Word Game Development; Application Projects: Physics-Based Game Development; Game Development Tools and Environments.

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