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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Faculty of Fine Arts
  2. Department of Digital Game Design
  3. Course Structure Diagram with Credits
  4. Game Engine II
  5. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 30/09/2026

Code - Course Title Course Type Laboratory + Practice ECTS
DOT204 - Game Engine II IV. SEMESTER 3 +2 6.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) DR. ÖĞR. ÜYESİ FATİH ÖZER
Mode of Delivery The mode of delivery of this course is face to face.
Place of Delivery
Used Educational Platforms
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional programme component for this course.
Recommended Resources Homo Ludens, The Art of Game Design, Fundamentals of Game Design, Game Mechanics: Advanced Game Design
Work Placement N/A
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Introduction to advanced concepts in game engines
Week - 2 Advanced render pipeline structure and shader systems
Week - 3 Physics engine integration and collision detection
Week - 4 Real-time lighting systems and global illumination
Week - 5 Particle systems and visual effects management
Week - 6 Artificial intelligence movement systems and pathfinding
Week - 7 Blueprint and visual programming logic
Week - 8 UI systems and HUD design
Week - 9 Camera controls and player perspective systems
Week - 10 Multiplayer games and basic principles of networking
Week - 11 Performance monitoring and optimization techniques
Week - 12 Version control systems and project management
Week - 13 Working on advanced application scenarios
Week - 14 Application presentation and evaluation

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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