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Week - 1 |
Introduction to lighting and rendering concepts |
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Week - 2 |
Types of light sources and their basic properties |
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Week - 3 |
Shading techniques and their impact on visuals |
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Week - 4 |
Material‑surface interaction and light responses |
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Week - 5 |
Global illumination and ambient occlusion |
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Week - 6 |
Comparison of render engines |
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Week - 7 |
Real‑time rendering techniques |
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Week - 8 |
Post‑processing effects |
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Week - 9 |
Setting up lighting systems in game engines |
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Week - 10 |
Conveying atmosphere and emotion with light |
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Week - 11 |
The role of light in storytelling |
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Week - 12 |
Optimization of render outputs |
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Week - 13 |
Render presentations for portfolio purposes |
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Week - 14 |
Applied project presentation and evaluation |