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Week - 1
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Introduction to lighting and rendering concepts |
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Week - 2
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Types of light sources and their basic properties |
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Week - 3
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Shading techniques and their impact on visuals |
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Week - 4
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Material‑surface interaction and light responses |
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Week - 5
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Global illumination and ambient occlusion |
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Week - 6
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Comparison of render engines |
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Week - 7
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Real‑time rendering techniques |
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Week - 8
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Post‑processing effects |
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Week - 9
|
Setting up lighting systems in game engines |
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Week - 10
|
Conveying atmosphere and emotion with light |
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Week - 11
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The role of light in storytelling |
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Week - 12
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Optimization of render outputs |
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Week - 13
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Render presentations for portfolio purposes |
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Week - 14
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Applied project presentation and evaluation |