|
Week - 1 |
Introduction to UI and UX concepts and historical development |
|
Week - 2 |
UI/UX design principles in the context of games |
|
Week - 3 |
User research and experience mapping |
|
Week - 4 |
User needs analysis with artificial intelligence |
|
Week - 5 |
Prompt engineering and generative design tools |
|
Week - 6 |
Automatic UI layout and component placement |
|
Week - 7 |
Navigation systems and information architecture |
|
Week - 8 |
Prototyping tools and interactive design |
|
Week - 9 |
Testing process and gathering user feedback |
|
Week - 10 |
A/B testing and AI-supported analysis |
|
Week - 11 |
Data-driven decision making in UX improvements |
|
Week - 12 |
Accessibility and universal design principles |
|
Week - 13 |
Ethics and culturally sensitive focused designs |
|
Week - 14 |
Student project presentations and evaluation |