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Week - 1
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Introduction to UI and UX concepts and historical development |
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Week - 2
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UI/UX design principles in the context of games |
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Week - 3
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User research and experience mapping |
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Week - 4
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User needs analysis with artificial intelligence |
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Week - 5
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Prompt engineering and generative design tools |
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Week - 6
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Automatic UI layout and component placement |
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Week - 7
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Navigation systems and information architecture |
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Week - 8
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Prototyping tools and interactive design |
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Week - 9
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Testing process and gathering user feedback |
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Week - 10
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A/B testing and AI-supported analysis |
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Week - 11
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Data-driven decision making in UX improvements |
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Week - 12
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Accessibility and universal design principles |
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Week - 13
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Ethics and culturally sensitive focused designs |
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Week - 14
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Student project presentations and evaluation |