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Week - 1 |
History and definition of serious games |
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Week - 2 |
Classification of educational games |
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Week - 3 |
Introduction to game-based learning theories |
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Week - 4 |
Matching game scenarios with educational objectives |
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Week - 5 |
Content and mechanic alignment in serious games |
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Week - 6 |
Integration of teaching strategies into game design |
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Week - 7 |
Motivation theories and player engagement |
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Week - 8 |
Feedback systems for educational outcomes |
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Week - 9 |
Simulation-based learning approaches |
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Week - 10 |
Applications in education, health, and social impact areas |
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Week - 11 |
Planning process for serious game design |
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Week - 12 |
Project work and prototype development |
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Week - 13 |
Testing and evaluation of games |
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Week - 14 |
Portfolio presentation and industry analysis |