|
Week - 1
|
Mobile game genres and industry analysis |
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Week - 2
|
Comparison of Android and iOS systems |
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Week - 3
|
Setting up mobile projects with Unity and similar engines |
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Week - 4
|
Touch and motion sensor controls |
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Week - 5
|
Graphic performance and optimization techniques |
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Week - 6
|
Memory management and CPU usage |
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Week - 7
|
Screen resolutions and DPI settings |
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Week - 8
|
UI layout and mobile UX principles |
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Week - 9
|
App compilation, packaging, and publishing |
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Week - 10
|
Cross-platform compatibility and version control |
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Week - 11
|
Testing processes and debugging |
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Week - 12
|
User experience and feedback analysis |
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Week - 13
|
Updates, version management, and maintenance |
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Week - 14
|
Project presentations and portfolio contribution |