Anadolu Info Package Anadolu Info Package
  • Info on the Institution
  • Info on Degree Programmes
  • Info for Students
  • Turkish
    • Turkish Turkish
    • English English
Profile of the Programme Specific Admission Requirements Qualification Requirements and Regulations Recognition of Prior Learning Educational Staff Programme Director & ECTS Coord. Field Qualifications Key Learning Outcomes Course Structure Diagram with Credits Matrix of Program Outcomes&Field Qualifications Matrix of Course& Program Qualifications Examination Regulations, Assessment and Grading Graduation Requirements Access to Further Studies Occupational Profiles of Graduates
  • Open Education Faculty
  • Visual Communication Design
  • Course Structure Diagram with Credits
  • Learning Outcomes
  • Description
  • Content
  • Learning Outcomes
  • Learning Activities and Teaching Methods
  • Course's Contribution to Prog.
  • Assessment Methods

  • To be able to explain the basic definition and development of the concept of transmedia.
  • To be able to distinguish the basic principles and characteristics of transmedia storytelling.
  • To be able to compare the differences between traditional and transmedia narrative.
  • To be able to explain the concepts related to artificial intelligence
  • To be able to evaluate the effects of artificial intelligence on transmedia narrative.
  • To be able to analyze the potential and limitations of AI-enabled transmedia project
  • To be able to discuss the role of artificial intelligence in the digital age and its reflections on narrative.
  • To be able to explain concepts related to augmented reality.
  • To be able to explain the role and importance of extended reality in transmedia narrative.
  • Explain how XR technologies can be integrated into transmedia projects with examples.
  • To be able to evaluate how XR enriches the audience experience in transmedia narratives.
  • To be able to relate gamification and digital games to transmedia narrative.
  • To be able to analyze transmedia strategies and examples in the gaming industry.
  • To be able to discuss the effects of convergence culture on games and transmedia.
  • To be able to evaluate the interaction of mass communication with transmedia narrative.
  • To be able to explain the importance of audience and participation in transmedia narrative.
  • To be able to discuss how to disseminate transmedia projects through mass media.
  • To be able to evaluate the integration of educational technologies with transmedia narrative.
  • To be able to explain the potential and benefits of transmedia approaches in education.
  • To be able to discuss predictions about the use of transmedia in education in the future.
  • To be able to establish the relationship between branding and transmedia narrative.
  • To be able to analyze the applications of transmedia projects in advertising and public relations.
  • To be able to explain the role and importance of visual communication design in transmedia narrative.
  • To be able to evaluate the use of multimedia and interactivity in transmedia projects.
  • To be able to discuss the role and responsibilities of the designer in transmedia projects.

  • Info on the Institution
  • Name and Adress
  • Academic Calendar
  • Academic Authorities
  • General Description
  • List of Programmes Offered
  • General Admission Requirements
  • Recognition of Prior Learning
  • Registration Procedures
  • ECTS Credit Allocation
  • Academic Guidance
  • Info on Degree Programmes
  • Doctorate Degree / Proficieny in Arts
  • Master's Degree
  • Bachelor's Degree
  • Associate Degree
  • Open&Distance Education
  • Info for Students
  • Cost of living
  • Accommodation
  • Meals
  • Medical Facilities
  • Facilities for Special Needs Students
  • Insurance
  • Financial Support for Students
  • Student Affairs Office
  • Info for Students
  • Learning Facilities
  • International Programmes
  • Practical Information for Mobile Students
  • Language courses
  • Internships
  • Sports and Leisure Facilities
  • Student Associations