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LO-1
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Understands the fundamental principles of game physics. |
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LO-2
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Applies object and motion dynamics in game environments. |
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LO-3
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Develops collision detection and reaction mechanisms. |
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LO-4
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It uses the concepts of gravity and acceleration within the game mechanics. |
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LO-5
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Could Employ JS Physics Libraries and Could Integrate These Libraries into Games. |
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LO-6
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Analyzes physics problems and generates solutions. |
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LO-7
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Produces solutions to problems using Fundamental Programming Concepts (Variables, Control Structures, Loops, Arrays, Functions, and Classes). |
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LO-8
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Could develop programs by using p5.js |
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LO-9
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Could simulate basic physical phenomena by using p5.js. |
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LO-10
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Gains Basic Level of Math and Physics Knowledge that is Needed for Simulation of Game Worlds. |