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LO-1
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Explain the basic concepts of cinematic storytelling used in digital games. |
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LO-2
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Design cinematic scenes suitable for game narratives. |
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LO-3
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Create scene planning using storyboards and animatics. |
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LO-4
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Apply virtual camera and framing principles. |
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LO-5
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Perform animation blocking based on character performance. |
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LO-6
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Generate basic cinematic scenes in real-time game engines. |
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LO-7
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Applies basic origami techniques. |