Language of Instruction |
Türkçe |
Course Type |
Elective Courses |
Course Instructor(s) |
DOÇENT REMZİ SAN |
Mode of Delivery |
The mode of delivery of this course is Face to face. |
Prerequisites |
There is no prerequisite or co-requisite for this course. |
Courses Recomended |
There is no recommended optional programme component for this course. |
Recommended Reading List |
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Assessment methods and criteria |
Course Attendance, Grading of the Completed Works, Mid-term and Final examinations |
Work Placement |
This is not appropriate for the course. |
Catalog Content |
Multi-layered examination of the concept of game: Its connection with culture, The effect of this bond on design processes, The connection of traditional games with digital games, The effect of the fictional structure of the game on real life skills, Product-oriented examination of the game and reading its preference status with data, The difference between traditional and digital games Reading rule differences through real and virtual universe effects, Digital game design principles, Designing all stages of a game setup and preparing documentation. |