Language of Instruction |
Türkçe |
Course Type |
Elective Courses |
Course Instructor(s) |
DOÇENT REMZİ SAN |
Mode of Delivery |
The mode of delivery of this course is Face to face. |
Prerequisites |
There is no prerequisite or co-requisite for this course. |
Courses Recomended |
There is no recommended optional programme component for this course. |
Recommended Reading List |
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Assessment methods and criteria |
Course Attendance, Grading of the Completed Works, Mid-term and Final examinations |
Work Placement |
This is not appropriate for the course. |
Catalog Content |
Performing visual reading of digital games within the framework of the target platform and audience: Analysis of game play platforms and examination of the contributions of visual designs to the data, Examination of the effects of the use of games as socialization tools on real life experiences, Examination of digital games in the context of intertextuality and intersemiotics, Change of game design components on portable devices, Game Reading the change in playing habits through postmodernism, An application example and basing this sample design philosophically within the framework of literature. |