| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Game Concept and Its Importance; Idea Development Methods and Creative Thinking Techniques; Game Genres and Target Audience Analysis; Story Structures and Themes; Character and Dialogue Development; World Building: Environment, Atmosphere, and Game Universe; Defining Gameplay Mechanics and Core Dynamics; Visual Style and Art Direction; Sound and Music Concepts; Game Loop and User Experience Design; Writing a Game Concept Document; Analysis and Critique of Sample Concept Documents; Presentation Techniques, Communicating and Selling Ideas. |