| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Game Project Development Process; Conceptual Design Development; Prototyping and Evaluation; Integration of Artistic and Technical Assets; Testing Game Mechanics; User Experience and Interface Improvement; Performance and Optimization Processes; Placement of Story and Narrative Elements; In-Team Project Management; Use of Version Control Tools; Industry Presentation and Promotion Techniques; Collecting and Analyzing User Feedback; Pre-Release Checks and Updates; Creating a Professional Portfolio. |