| Language of Instruction |
Türkçe |
| Course Type |
Area Elective Courses |
| Course Instructor(s) |
DR. ÖĞR. ÜYESİ MESUT AYDEMİR |
| Mode of Delivery |
Face to Face |
| Prerequisites |
There are no prerequisites. |
| Courses Recomended |
It is not available. |
| Recommended Reading List |
It will be announced later. |
| Assessment methods and criteria |
1 Mini Exam, 2 Assignment, 1 Midterm Exam, 1 Mid-Year Exam, 1 Final Exam |
| Work Placement |
It is not available. |
| Catalog Content |
This course aims to provide students with fundamental knowledge and skills in computer graphics and game programming. The use of OpenGL and similar graphics libraries is taught. The course covers game components, scene management, character movements, physics-based interactions (Rigidbody, Colliders, Triggers), and the C# script structure. Practical skills are also developed through 2D and 3D game development applications. |