| Catalog Content |
This course aims to teach students the fundamentals of augmented and virtual reality (AR/VR) systems. The content covers geometric modeling, spatial transformations, graphics, and tactile image creation. Students learn about virtual reality hardware, stereoscopic vision, touchable interfaces, and augmented reality applications. In addition, 3D user interfaces, interaction models, adaptive systems, and usability principles are examined. The course is practice-oriented with sample applications and project presentations. |