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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Digital Game Design
  3. Department of Digital Game Design
  4. Program in Digital Game Design (Master's Program with Thesis)
  5. Course Structure Diagram with Credits
  6. Research and Writing in the Field of Digital Games
  7. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 16/03/2026

Code - Course Title Course Type Laboratory + Practice ECTS
DİT502 - Research and Writing in the Field of Digital Games II. SEMESTER 4 +0 6.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) DOÇ. DR. UFUK TUĞTEKİN
Mode of Delivery face to face
Place of Delivery
Used Educational Platforms
Prerequisites -
Courses Recomended -
Recommended Resources -
Work Placement -
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Academic Traditions and Literature in the Field of Game Studies
Week - 2 Scientific Research Process: Topic Selection and Developing Research Questions
Week - 3 Literature Review Techniques and Use of Academic Databases
Week - 4 Research Design and Creating a Methodological Framework
Week - 5 Qualitative Research Methods: Interviews and Focus Group Studies
Week - 6 Quantitative Research Methods: Survey Design and Data Collection
Week - 7 Experimental Protocols and User Experience Research in Games
Week - 8 Research Proposal
Week - 9 Academic Writing Techniques: Introduction, Methods, and Findings
Week - 10 Citation Systems and Reference Management
Week - 11 Publication Processes
Week - 12 Plagiarism and Publication Ethics
Week - 13 Academic Presentation Techniques
Week - 14 Reearch Proposal

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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