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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Graphic Arts
  3. Master of Arts (MA) in Graphic Design
  4. Course Structure Diagram with Credits
  5. Digital Illustration
  6. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 30/09/2026

Code - Course Title Course Type Laboratory + Practice ECTS
GRA537 - Digital Illustration II. SEMESTER 3 +0 6.0
Language of Instruction Türkçe
Course Type Elective Courses
Course Instructor(s) PROFESÖR YAŞAR USLU
Mode of Delivery The mode of delivery of this course is Face to face
Place of Delivery
Used Educational Platforms
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional programme component for this course.
Recommended Resources Kolektif (2012), Illustration (Boxed 2 Volume Set), İlke Press PublishingPeter Gray (2015), Creative Drawing and Illustration, Trans. Merve Namlı, Profil PublishingKolektif (2020), Cartoon and Illustration Handbook, Trans. Başak Çolak, Hayalperest Publishing HouseSteven Heller, Gail Anderson (2023), Illustration Ideas Book, Ketebe Publishing House
Work Placement This is not appropriate for the course.
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 The importance of illustration course, the development of illustration, the relationship between technology and illustration.
Week - 2 Making samples in various programs and preliminary sketches in any program regarding digital illustration
Week - 3 Digital model work
Week - 4 Portrait work and deformation on tablet or computer
Week - 5 Photorealistic applications with digital drawing
Week - 6 Finalizing a hand-drawn work with different digital techniques
Week - 7 Workshop with an expert in digital illustration
Week - 8 Digital Product illustration work
Week - 9 Examining examples of scientific illustration and providing technical information on the subject
Week - 10 Scientific illustration work
Week - 11 Storyboard (commercial film preliminary drawing) work
Week - 12 Character designs for use in computer games
Week - 13 Background designs for use in computer games
Week - 14 Finalization of digital illustration visualization

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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