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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Animation
  3. Master of Arts (MA) in Animation
  4. Course Structure Diagram with Credits
  5. Educational Digital Game Design I
  6. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
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  • Learning Outcomes & Program Qualifications
Last Updated: 30/09/2026

Code - Course Title Course Type Laboratory + Practice ECTS
ANİ529 - Educational Digital Game Design I I. SEMESTER 3 +0 6.0
Language of Instruction Türkçe
Course Type Elective Courses
Course Instructor(s) DOÇENT REMZİ SAN
Mode of Delivery The mode of delivery of this course is Face to face.
Place of Delivery
Used Educational Platforms
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional programme component for this course.
Recommended Resources
Work Placement This is not appropriate for the course.
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Game concept
Week - 2 Theoretical structure and foundations of the game.
Week - 3 Gamification and Game philosophy.
Week - 4 Games and education; pedagogy.
Week - 5 Games and education; andragogy
Week - 6 Examining the educational and entertainment factors of the concept of education through sample game design.
Week - 7 Examination of educational games prepared for the needs of different disciplines.
Week - 8 Student presentations.
Week - 9 Student presentations.
Week - 10 Reading the motivational structure in the design processes of digital games through the field of psychology and education.
Week - 11 Changes in the mechanical design process of a game from traditional to digital.
Week - 12 Educational Game Design Models and Pedagogy.
Week - 13 Educational Game Design Models and Andragogy.
Week - 14 Preparation of the design draft and documentation of an educational game.

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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