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Week - 1
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Introduction to the concept of game in historical context |
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Week - 2
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Game genres and categories |
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Week - 3
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Basic game mechanics and narrative elements |
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Week - 4
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Rules, objectives, and difficulty levels |
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Week - 5
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Game loop: core, extended, and meta |
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Week - 6
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Player types and modes of interaction with games |
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Week - 7
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Narrative structure and in-game story development |
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Week - 8
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Level design and player guidance |
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Week - 9
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Motivation, engagement, and reward systems in games |
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Week - 10
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Feedback, achievement, and scoring systems |
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Week - 11
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Preparing a game design document |
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Week - 12
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Prototyping techniques and testing processes |
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Week - 13
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Gamification practices and examples |
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Week - 14
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Ethical principles and discussions in game design |