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Week - 1 |
Introduction to the concept of game in historical context |
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Week - 2 |
Game genres and categories |
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Week - 3 |
Basic game mechanics and narrative elements |
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Week - 4 |
Rules, objectives, and difficulty levels |
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Week - 5 |
Game loop: core, extended, and meta |
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Week - 6 |
Player types and modes of interaction with games |
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Week - 7 |
Narrative structure and in-game story development |
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Week - 8 |
Level design and player guidance |
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Week - 9 |
Motivation, engagement, and reward systems in games |
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Week - 10 |
Feedback, achievement, and scoring systems |
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Week - 11 |
Preparing a game design document |
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Week - 12 |
Prototyping techniques and testing processes |
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Week - 13 |
Gamification practices and examples |
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Week - 14 |
Ethical principles and discussions in game design |