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Week - 1
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Introduction to advanced concepts in game engines |
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Week - 2
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Advanced render pipeline structure and shader systems |
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Week - 3
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Physics engine integration and collision detection |
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Week - 4
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Real-time lighting systems and global illumination |
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Week - 5
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Particle systems and visual effects management |
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Week - 6
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Artificial intelligence movement systems and pathfinding |
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Week - 7
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Blueprint and visual programming logic |
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Week - 8
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UI systems and HUD design |
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Week - 9
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Camera controls and player perspective systems |
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Week - 10
|
Multiplayer games and basic principles of networking |
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Week - 11
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Performance monitoring and optimization techniques |
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Week - 12
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Version control systems and project management |
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Week - 13
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Working on advanced application scenarios |
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Week - 14
|
Application presentation and evaluation |