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Week - 1
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Introduction to game psychology: definitions and domains |
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Week - 2
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Player typologies and motivation theories |
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Week - 3
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User behavior in interactive systems |
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Week - 4
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Cognitive load, usability, and game experience |
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Week - 5
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Flow theory and its application in games |
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Week - 6
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The role of emotions in player experience |
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Week - 7
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Psychological effects of game interfaces |
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Week - 8
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Methods for analyzing player behavior |
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Week - 9
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Testing processes and analysis of user feedback |
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Week - 10
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Experience mapping and user journeys |
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Week - 11
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Principles of immersive experience design |
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Week - 12
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Creating psychological connections through game mechanics |
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Week - 13
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Ethical issues and game addiction debate |
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Week - 14
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Strategies for improving player experience |