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Week - 1 |
Introduction to game psychology: definitions and domains |
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Week - 2 |
Player typologies and motivation theories |
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Week - 3 |
User behavior in interactive systems |
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Week - 4 |
Cognitive load, usability, and game experience |
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Week - 5 |
Flow theory and its application in games |
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Week - 6 |
The role of emotions in player experience |
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Week - 7 |
Psychological effects of game interfaces |
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Week - 8 |
Methods for analyzing player behavior |
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Week - 9 |
Testing processes and analysis of user feedback |
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Week - 10 |
Experience mapping and user journeys |
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Week - 11 |
Principles of immersive experience design |
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Week - 12 |
Creating psychological connections through game mechanics |
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Week - 13 |
Ethical issues and game addiction debate |
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Week - 14 |
Strategies for improving player experience |