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Week - 1
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Introduction to game design processes |
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Week - 2
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Idea and concept development |
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Week - 3
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Pre-production, analysis, and planning |
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Week - 4
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Determining game mechanics and dynamics |
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Week - 5
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Story structure and dialogue writing |
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Week - 6
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Visual style and theme development |
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Week - 7
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Sound and music planning |
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Week - 8
|
Interface and menu systems |
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Week - 9
|
User experience and ınteraction design |
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Week - 10
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Design of menu and ınterface systems |
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Week - 11
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Timeline, task division, risk analysis, and plan b |
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Week - 12
|
Prototype production, playability, and user testing |
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Week - 13
|
Prototype production, playability, and user testing |
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Week - 14
|
Preliminary evaluation and development planning |