|
Week - 1 |
Introduction to game design processes |
|
Week - 2 |
Idea and concept development |
|
Week - 3 |
Pre-production, analysis, and planning |
|
Week - 4 |
Determining game mechanics and dynamics |
|
Week - 5 |
Story structure and dialogue writing |
|
Week - 6 |
Visual style and theme development |
|
Week - 7 |
Sound and music planning |
|
Week - 8 |
Interface and menu systems |
|
Week - 9 |
User experience and ınteraction design |
|
Week - 10 |
Design of menu and ınterface systems |
|
Week - 11 |
Timeline, task division, risk analysis, and plan b |
|
Week - 12 |
Prototype production, playability, and user testing |
|
Week - 13 |
Prototype production, playability, and user testing |
|
Week - 14 |
Preliminary evaluation and development planning |