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Week - 1 |
Overview of digital sculpture applications and advanced tools |
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Week - 2 |
Organic modeling techniques |
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Week - 3 |
Hard surface modeling methods |
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Week - 4 |
Anatomical analysis and surface detailing |
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Week - 5 |
Modeling expression, posture, and body language |
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Week - 6 |
Adding high-resolution details |
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Week - 7 |
Retopology techniques and preparation for game engines |
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Week - 8 |
Facial expressions and character modeling |
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Week - 9 |
Texture and material applications |
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Week - 10 |
Balance between realism and stylization |
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Week - 11 |
Conveying motion and weight in models |
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Week - 12 |
Rendering and presentation techniques |
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Week - 13 |
Original digital sculpture development process |
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Week - 14 |
Portfolio-oriented digital sculpture project presentation |