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Week - 1 |
Concept of stylization and its historical development |
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Week - 2 |
Analysis of stylization examples in games |
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Week - 3 |
Stylized line and form in character assets |
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Week - 4 |
Formal interpretation in object and environmental assets |
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Week - 5 |
Creating stylized atmosphere with color and light |
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Week - 6 |
Expression through material and surface properties |
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Week - 7 |
Hand-painted texture creation techniques |
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Week - 8 |
Shader-supported stylization applications |
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Week - 9 |
Integration of stylized assets into game engines |
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Week - 10 |
Creative solutions within technical limitations |
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Week - 11 |
Creating stylized characters, objects and environments |
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Week - 12 |
Collecting references and developing style direction |
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Week - 13 |
Receiving feedback and making improvements |
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Week - 14 |
Producing stylized assets for portfolio presentation |