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Week - 1
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Concept of stylization and its historical development |
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Week - 2
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Analysis of stylization examples in games |
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Week - 3
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Stylized line and form in character assets |
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Week - 4
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Formal interpretation in object and environmental assets |
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Week - 5
|
Creating stylized atmosphere with color and light |
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Week - 6
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Expression through material and surface properties |
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Week - 7
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Hand-painted texture creation techniques |
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Week - 8
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Shader-supported stylization applications |
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Week - 9
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Integration of stylized assets into game engines |
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Week - 10
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Creative solutions within technical limitations |
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Week - 11
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Creating stylized characters, objects and environments |
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Week - 12
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Collecting references and developing style direction |
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Week - 13
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Receiving feedback and making improvements |
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Week - 14
|
Producing stylized assets for portfolio presentation |