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Week - 1
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Introduction to animation and rigging concepts |
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Week - 2
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Basic rigging techniques and skeletal systems |
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Week - 3
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Introduction to automatic rigging tools |
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Week - 4
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Pose estimation and motion extraction with artificial intelligence |
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Week - 5
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Retargeting applications and transferring to different characters |
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Week - 6
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Learning motion systems with artificial intelligence |
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Week - 7
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Animation production based on expression and emotion |
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Week - 8
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Timing, speed, and transition adjustments |
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Week - 9
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Animation production using generative AI |
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Week - 10
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AI-based animation use in game engines |
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Week - 11
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Setup of real-time animation systems |
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Week - 12
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Design of interactive animation systems |
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Week - 13
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Discussion on ethics, copyrights, and usage rights |
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Week - 14
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Project presentations and evaluation |