|
Week - 1 |
Introduction to animation and rigging concepts |
|
Week - 2 |
Basic rigging techniques and skeletal systems |
|
Week - 3 |
Introduction to automatic rigging tools |
|
Week - 4 |
Pose estimation and motion extraction with artificial intelligence |
|
Week - 5 |
Retargeting applications and transferring to different characters |
|
Week - 6 |
Learning motion systems with artificial intelligence |
|
Week - 7 |
Animation production based on expression and emotion |
|
Week - 8 |
Timing, speed, and transition adjustments |
|
Week - 9 |
Animation production using generative AI |
|
Week - 10 |
AI-based animation use in game engines |
|
Week - 11 |
Setup of real-time animation systems |
|
Week - 12 |
Design of interactive animation systems |
|
Week - 13 |
Discussion on ethics, copyrights, and usage rights |
|
Week - 14 |
Project presentations and evaluation |