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Week - 1 |
Introduction to AI-assisted modeling process |
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Week - 2 |
Principles of character and environment design |
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Week - 3 |
Basics of 3D modeling and tool introduction |
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Week - 4 |
Visual creation with prompt engineering |
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Week - 5 |
Anatomical analysis and character skeleton creation |
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Week - 6 |
Environment components: ground, walls, object creation |
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Week - 7 |
AI-based texture generation and material application |
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Week - 8 |
Geometry editing and topological structure improvement |
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Week - 9 |
Differences between stylized and realistic modeling |
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Week - 10 |
Character-environment interaction and in-game placement |
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Week - 11 |
Integration requirements with game engines |
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Week - 12 |
Ethical analysis of AI-assisted production processes |
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Week - 13 |
Current software and industry applications |
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Week - 14 |
Project presentations and evaluation |