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Week - 1
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Introduction to AI-assisted modeling process |
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Week - 2
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Principles of character and environment design |
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Week - 3
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Basics of 3D modeling and tool introduction |
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Week - 4
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Visual creation with prompt engineering |
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Week - 5
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Anatomical analysis and character skeleton creation |
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Week - 6
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Environment components: ground, walls, object creation |
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Week - 7
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AI-based texture generation and material application |
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Week - 8
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Geometry editing and topological structure improvement |
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Week - 9
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Differences between stylized and realistic modeling |
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Week - 10
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Character-environment interaction and in-game placement |
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Week - 11
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Integration requirements with game engines |
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Week - 12
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Ethical analysis of AI-assisted production processes |
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Week - 13
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Current software and industry applications |
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Week - 14
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Project presentations and evaluation |