| Language of Instruction |
Türkçe |
| Course Type |
Area Elective Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to Character and Environment Design; Fundamentals of 3D Modeling; Modeling Processes with Artificial Intelligence; Prompt Engineering and Generative Design; Character Anatomy and Form Analysis; Texture, Lighting, and Depth in Environment Design; AI-Supported Texture Production and Application Techniques; Topological Organization and Geometry Optimization; Character and Environment Interaction; Stylized and Realistic Modeling Strategies; Asset Production Compatible with Game Engines; Ethics, Copyright, and Creativity Issues; Production Practices with Current AI Tools; Industry Application Examples; Project Development and Presentation Process. |