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Week - 1 |
Basic concepts on user experience and player behavior |
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Week - 2 |
Application of user-centered design in games |
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Week - 3 |
Target audience and persona creation |
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Week - 4 |
Game testing types and process management |
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Week - 5 |
Creating test plans and developing hypotheses |
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Week - 6 |
Observation, interview, and survey techniques |
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Week - 7 |
User data collection methods |
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Week - 8 |
Usability testing and measurement tools |
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Week - 9 |
Implementation of A/B tests |
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Week - 10 |
Analysis of in-game behaviors |
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Week - 11 |
Collecting feedback and reporting |
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Week - 12 |
Evaluation of findings and impact on design |
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Week - 13 |
Game improvement and retesting processes |
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Week - 14 |
Ethical issues and user privacy |