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LO-1
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Questions the boundaries of the concept of games and analyzes alternative game forms within a theoretical framework |
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LO-2
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Explores game art, serious games, and design principles focused on emotional interaction through practice |
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LO-3
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Designs original systems using abstract mechanics, innovative interfaces, and unconventional input methods |
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LO-4
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Develops functional game ideas in a short time using fast prototyping techniques and creative constraints |
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LO-5
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Conducts the processes of documentation, exhibition, and academic/artistic criticism of experimental projects |
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LO-6
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Produces an innovative game artifact prototype at the intersection of art, technology, and design |