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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Digital Game Design
  3. Department of Digital Game Design
  4. Program in Digital Game Design (Master's Program with Thesis)
  5. Course Structure Diagram with Credits
  6. Experimental Game Design
  7. Description
  • Description
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  • ECTS Credit Load
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Last Updated: 16/03/2026

Code - Course Title Course Type Laboratory + Practice ECTS
DİT504 - Experimental Game Design II. SEMESTER 4 +0 6.0
Language of Instruction Türkçe
Course Type Elective Courses
Course Instructor(s) DOÇ. DR. UFUK TUĞTEKİN
Mode of Delivery Face to face
Place of Delivery
Used Educational Platforms
Prerequisites -
Courses Recomended -
Recommended Resources -
Work Placement -
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 What is a Game? Pushing the Boundaries and Questioning Definitions
Week - 2 Game Art and Games as a Form of Expression
Week - 3 Serious Games and Design for Social Change
Week - 4 Emotional Interaction: Designing Empathy, Melancholy, and Discomfort
Week - 5 Emotional Interaction: Designing Empathy, Melancholy, and Discomfort
Week - 6 Abstract Mechanics and Conceptual Design Approaches
Week - 7 New Interfaces and Unconventional Input Methods
Week - 8 Critical Approaches in Game Design
Week - 9 Rapid Prototyping: Game Jam Logic and Creative Constraints
Week - 10 Experimentality in Narrative: Randomness and Improvised Storytelling
Week - 11 Artwork Documentation and Exhibition Techniques
Week - 12 Project Development: Intersection of Art, Technology, and Design
Week - 13 Practice
Week - 14 Practice

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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