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LO-1
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Students will be able to define the fundamental components of in-game cinematic storytelling and analyze various types of cutscenes. |
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LO-2
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Students will be able to devise cinematic scene planning using storyboarding and animatics. |
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LO-3
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Students will be able to create cinematic scenes within the Unreal Engine environment by utilizing characters, cameras, and environmental elements. |
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LO-4
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Students will be able to integrate character animations into cinematic narratives in synchronization with audio and dialogue. |
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LO-5
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Students will be able to collaborate effectively in the production process of cinematic content and contribute creatively to projects. |
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LO-6
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Students will be able to present and critically evaluate their cinematic projects from technical, narrative, and artistic perspectives. |