Catalog Content |
ANİ455 Computer Animation Techniques I - Autodesk Softimage : Interface and shortcuts, polygon modeling techniques for animatable character, UV editor and render tree, light types, methods of scene lighting, character rigging, biped guide, enveloping and weight Paint, shape manager, dope sheet, fcurve editor and animation mixer, render manager, render passes; Pixologic Zbrush: Zsphere, polygon painting, normal mapping. |