Catalog Content |
Digital Sculpting; ZBrush Interface Introduction: Modeling screen, tool menu, toolbar menu, basic navigation shortcuts; Frequently Used Modeling Tools: Clay brush, move brush, dam standard brush, dynamesh, deformers, lazy mouse, mirror; Fundamental Principles of Digital Sculpting: Approach to modeling from general to specific, proportionality, ZBrush measuring tools; Rapid Form Creation Methods: ZSphere, ZSketch, Decimation Master; Texture Creation: Alpha maps, FiberMesh, deformation tools; Transferring models created in ZBrush to other programs: Projection master, UV master, multimap exporter, substance painter. |