Language of Instruction |
Türkçe |
Course Type |
Area Elective Courses |
Course Instructor(s) |
ARAŞ. GÖR. HALİM YENTÜR |
Mode of Delivery |
Face-to-face (Theoretical Lecture + Computer Lab Practice) |
Prerequisites |
As this course requires technical problem-solving and systems thinking, an interest in basic mathematical/physical principles and good computer literacy will support the learning process. |
Courses Recomended |
3D Motion Design |
Recommended Reading List |
SideFX Houdini Documentation (Simulation and Dynamics sections)Relevant online resources on basic physics principles (particles, rigid bodies, fluids) |
Assessment methods and criteria |
Weekly Exercises/Assignments (30%)Midterm Project (30%)Final Project (40%)(Class participation and active lab work may positively influence the overall assessment.) |
Work Placement |
None |
Catalog Content |
Creation and integration of three-dimensional Visual Effects Using Procedural Methods and Animation Processes; Simulation of Smoke, Explosions, Fluids, Destruction, Particle systems, and natural phenomena; Complex Effect Production in Houdini Software Using Dynamic Systems, Force fields, and VEX/VOP; Digital Visual Effects Design Processes for Film, Gaming, and advertising industries; Advanced Lighting, Shading, and rendering techniques for scene integration. |