| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to 2D Animation; Basic Drawing and Timing Principles; Frame-by-Frame and Rig-Based Animation; Character Animations; Walking, Running, and Jumping Cycles; Interactive Game Animations; UI and Effect Animations; Optimization of Animation Assets; Sprite Sheet Production; Integration of Animation into Game Engines; Layered Animation Techniques; Movement Dynamics and Physical Reactions; Performance Optimization; Developing 2D Animation for Game Projects. |