| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Fundamental Principles of 3D Animation; Character Movement Cycles; Rigging and Skinning Techniques; Keyframe and Timeline Management; Facial and Gesture Animations; Facial Animation and Emotion Conveyance; Animation Integration into Game Engines; Physics-Based Animations; Kinematic and Dynamic Approaches; Enhancing Narrative with Camera Movements; Animation Testing and Correction Processes; Expression Direction and Personality Layering; Performance Optimization; Preparing a 3D Animation Portfolio for Games. |