| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to Digital Sculpting Art; Basic Tools of Digital Sculpting Software; Organic and Inorganic Forms; Surface Anatomy and Muscle Structure; Low and High Polygon Modeling; Layer and Masking Techniques; Digital Carving and Shaping Methods; Use of References and Form Analysis; Digital Anatomical Studies; Basic Character Sculpture Applications; Modeling Face and Head Forms; Digital Detailing Techniques; Various Material Surface Effects; Preparing Sculptures for Game Engines; Portfolio-Focused Digital Sculpting Projects. |