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  • Faculty of Fine Arts
  • Department of Digital Game Design
  • Course Structure Diagram with Credits
  • Digital Game Development I
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Course Title Code Compulsory/Elective Laboratory + Practice ECTS
Digital Game Development I DOT305 V. SEMESTER 2+2 5.0
Language of Instruction Türkçe
Course Type Required Courses
Course Instructor(s) ARAŞ. GÖR. UMUT SUNKAR
Mode of Delivery The mode of delivery of this course is face to face.
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional programme component for this course.
Recommended Reading List -
Assessment methods and criteria 1 quiz 1 final exam
Work Placement N/A
Catalog Content Introduction to Game Development Processes; Structure of Game Engines; Game Loop and Components; 2D and 3D Game Mechanics; Input Controls and User Interaction; Physics Engine Integration; In-Game Camera Usage; UI and HUD Design; Game Scene and Object Management; Animation System Integration; Game Performance and Optimization Techniques; Code and Content Management; Production of Simple Game Prototypes; Team-Based Game Development Processes.

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