| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to Game Development Processes; Structure of Game Engines; Game Loop and Components; 2D and 3D Game Mechanics; Input Controls and User Interaction; Physics Engine Integration; In-Game Camera Usage; UI and HUD Design; Game Scene and Object Management; Animation System Integration; Game Performance and Optimization Techniques; Code and Content Management; Production of Simple Game Prototypes; Team-Based Game Development Processes. |